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Education > Introduction to Design


Graphic Design for Non-Majors

Description:

This course is designed to teach the basics of graphic and communication design to non-majors. Students will be introduced to the key graphic elements of hierarchy, grid, typography, and organizing principles of design. While students learn these basics, they will also be introduced to the concepts of User Focus and User Experience design. The assignments are geared to help the students develop strategic thinking skills as they hone their graphic communication skills.
Prerequisites: none


Objectives:

To introduce students to the language and tools used in contemporaryCommunication Design.


Syllabus

(Below you see a broad overview of the course. Please download the gd4nm.pdf file to see the current and complete schedule


Course Overview and assignments

Intro:

Overview of Communication Design Today:

gd4nm.pdf

 

8-27:

Basics: Grid and Structure

1.Artist Zine

2.In-Class Exercise: InDesign

 

9-3:

In-Class Exercise: Hierarchy

Assignment 3: In-Class Exercise Photoshop

Build up A:1 - Zine

 

9-10:

Assignment 4: In-Class Exercise: Illustrator

Rework A1 - Build up layout

Turn in A3 (Photoshop)

 

9-17:

Basics of Presentation

First full comp of Zine, all pages printed out

Have at least the cover and 2 spreads in color. The rest in b/w

 

9-24:

Final Presentation of Zine

Start A:5 - Type as Expression

 

10-1:

Presentation of A:5

A:6 Application of Type as Expression (Major Specific)

 

10-8:

A:6 Work Day

 

10-15:

A6 Workday

 

10-22:

Identity

A:7 Identity

Style Sheet

 

10-29:

Letterhead, Resume, Business Card

 

11-5:

Initial Identity Presentation

Web Presence

 

11-12:

Initial Identity Presentation

Web Presence

Coroflot

Behance

 

11-19:

Peer Reviews

Prep for Final

Checklist for Final

 

11-26:

Thanksgiving!

 

12-3:

Academic Week (no studio classes)

 

12-10:

Final Critique: Zine, Type as Expression, Identity Materials

 



Model for Game Theory ExhibitionGame Theory Exhibition

Game Theory Beijing
“Game Theory Beijing” is an exhibition forming part of the second Biennale at the CAFA Museum in Beijing, brought together five diverse exhibitors: YKON, Constant Nieuwenhuys (New Babylon), Temporary Services, The Yes Men and Experimental Jetset (Two or Three Things I Know About Provo).


Course Extras

External Links

Articles

8 Simple and Useful Tips for Kerning Type

Kern Tips

Resources



Graphic Design: The Forgotten Web Standard - Slides in 3 Minutes from Mike Kus of Carsonified on Vimeo.